I’ve almost finished the WorldBuilder migration under AIR 220.127.116.118.
For now, when you save your WorldBuilder project, the application export the project under an AS3 Project structure, which you can open with Flash Builder or FlashDevelop.
That means you are able to script your own AS3 code in the world you have created.
Some features in the new framework, based on Away3D 4.x, will help you to access to all the objects, lights, terrain, skybox, library, animations, physic engine.
Next steps :
- Implement “Anims” panel (MD2 and MD5 animations handling).
- Implement “Water” panel (Shallow and normal water handling)
- Implement “Physics” panel (new Away3D 4.x physics handling)
- Implement a gizmo
The beta release version is still in development… Be patient my friends 🙂
Of course, because it’s built with Adobe AIR, it’s fully compatible with Windows and Mac OSX.
Previous post here.