Voxel Engines, future of CG?

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I don’t need to tell you how many hours I lost to build stuff in the world of Notch… If you didn’t try yet, trust me, don’t install Minecraft! After breaking thousands of voxel blocks and creating voxels from OBJ and 3DS format, I was curious to know more about this technology and I found some interesting coming stuff.

Euclideon & Unlimited Detail

I don’t really like the way they present their software but it seems to run only on CPU and at least it’s a more accurate explaination than the video before.



For me, it is much better than Euclideon engine… there are animations, physics, … seems much more advanced.

QVoxel Engines, future of CG?

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